Lethal League: Lethal League Full Options

Default controls with the options of using the triggers, paddles and touchpads in addtion to, or instead of the default controls. Left trigger and bumper are bound to bunt, right trigger, paddle and bumper are bound to swing, right circle pad and the left paddle are bound to jump and the left touch pad can be used instead of the joystick.

For instructions on how to use this mapping with the Steam Controller in Lethal League, click the Download button or check out the instructions here.

Config Details

Lethal League Full Options
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Lethal League Full Options"
	"description"		"Default controls with the options of using the triggers, paddles and touchpads in addtion to, or instead of the default controls. Left trigger and bumper are bound to bunt, right trigger, paddle and bumper are bound to swing, right circle pad and the left paddle are bound to jump and the left touch pad can be used instead of the joystick."
	"creator"		"76561198009935902"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Bunt"
			"button_X"		"xinput_button X, Swing"
			"button_Y"		"xinput_button Y, Taunt"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"deadzone"		"5000"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button B, Bunt"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button X, Swing"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"settings"
		{
			"deadzone_outer_radius"		"20257"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"dpad"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"four_buttons"
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad inactive"
			"7"		"left_trackpad active"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"8"		"right_trackpad inactive"
			"9"		"right_trackpad inactive"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button X, Swing"
				"left_bumper"		"xinput_button B, Bunt"
				"button_back_left"		"xinput_button A, Jump"
				"button_escape"		"xinput_button START, Menu"
				"button_back_right"		"xinput_button X, Swing"
			}
		}
		"settings"
		{
		}
	}
}