Zero Escape: Zero Time Dilemma: Zero Time Dilemma Official

Spike Chunsoft's official configuration for Zero Escape: Zero Time Dilemma.

For instructions on how to use this mapping with the Steam Controller in Zero Escape: Zero Time Dilemma, click the Download button or check out the instructions here.

Config Details

Zero Time Dilemma Official
partmusic
0
4

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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"ZTD Exported"
	"description"		"ZTD"
	"creator"		"76561197979505915"
	"actions"
	{
		"generic"
		{
			"title"		"#Set_Generic"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"LEVER0"
				{
					"title"		"#Action_LEVER0"
					"input_mode"		"joystick_move"
				}
				"LEVER1"
				{
					"title"		"#Action_LEVER1"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"LU"		"#Action_LU"
				"LL"		"#Action_LL"
				"LD"		"#Action_LD"
				"LR"		"#Action_LR"
				"L1"		"#Action_L1"
				"R1"		"#Action_R1"
				"L2"		"#Action_L2"
				"R2"		"#Action_R2"
				"L3"		"#Action_L3"
				"R3"		"#Action_R3"
				"ru"		"#Action_RU"
				"RL"		"#Action_RL"
				"RD"		"#Action_RD"
				"RR"		"#Action_RR"
				"Select"		"#Action_SELECT"
				"start"		"#Action_START"
			}
		}
	}
	"localization"
	{
		"english"
		{
			"Title_Config1"		"Official Configuration"
			"Description_Config1"		"This config was created by the developers of Zero Escape."
			"Set_Generic"		"Generic"
			"Action_LEVER0"		"Move"
			"Action_LEVER1"		"Camera"
			"Action_LU"		"LU"
			"Action_LL"		"LL"
			"Action_LD"		"LD"
			"Action_LR"		"LR"
			"Action_L1"		"L1"
			"Action_R1"		"R1"
			"Action_L2"		"L2"
			"Action_R2"		"R2"
			"Action_L3"		"L3"
			"Action_R3"		"R3"
			"Action_RU"		"RU"
			"Action_RL"		"RL"
			"Action_RD"		"RD"
			"Action_RR"		"RR"
			"Action_Select"		"SELECT"
			"Action_START"		"START"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"game_action generic RD, RD"
			"button_B"		"game_action generic RR, RR"
			"button_X"		"game_action generic RL, RL"
			"button_Y"		"game_action generic ru, RU"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"mouse_joystick"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"game_action generic LU, LU"
			"dpad_south"		"game_action generic LD, LD"
			"dpad_east"		"game_action generic LR, LR"
			"dpad_west"		"game_action generic LL, LL"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_X"		"key_press LEFT_ARROW"
			"button_Y"		"xinput_button DPAD_UP"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"joystick_move"
	}
	"group"
	{
		"id"		"10"
		"mode"		"joystick_move"
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"generic"		"LEVER0"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"touch_menu"
		"settings"
		{
			"touch_menu_button_count"		"2"
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"joystick_move"
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"generic"		"LEVER0"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"joystick_move"
	}
	"group"
	{
		"id"		"14"
		"mode"		"joystick_move"
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"generic"		"LEVER1"
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"joystick_camera"
	}
	"group"
	{
		"id"		"16"
		"mode"		"joystick_camera"
	}
	"group"
	{
		"id"		"17"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"game_action generic R2, R2"
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"game_action generic L2, L2"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"generic"
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trigger inactive"
			"18"		"left_trigger active"
			"2"		"right_trigger inactive"
			"17"		"right_trigger active"
			"7"		"left_trackpad active"
			"8"		"left_trackpad inactive"
			"9"		"left_trackpad inactive"
			"10"		"left_trackpad inactive"
			"11"		"left_trackpad inactive"
			"12"		"joystick active"
			"13"		"joystick inactive"
			"14"		"right_trackpad active"
			"15"		"right_trackpad active modeshift"
			"16"		"right_trackpad inactive"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"left_bumper"		"game_action generic L1, L1"
				"right_bumper"		"game_action generic R1, R1"
				"button_menu"		"game_action generic Select, SELECT"
				"button_escape"		"game_action generic start, START"
				"button_back_left"		"game_action generic L3, L3"
				"button_back_right"		"game_action generic R3, R3"
			}
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}