TrackMania United: [Bouncy] -|Henky‼|- [TTC]'s Bindings

Based of controller emulation and tweaked to my liking. The left pad will act as a joystick, A , And the right side of the buttons will act as an accelerate , The left side of the controller will act as a break. The right pad is configured for menu mouse navigation and will do a left click when pressed.

For instructions on how to use this mapping with the Steam Controller in TrackMania United, click the Download button or check out the instructions here.

Config Details

[Bouncy] -|Henky‼|- [TTC]'s Bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"[Bouncy] -|Henky‼|- [TTC]'s Bindings"
	"description"		"Based of controller emulation and tweaked to my liking. The left pad will act as a joystick, A , And the right side of the buttons will act as an accelerate , The left side of the controller will act as a break. The right pad is configured for menu mouse navigation and will do a left click when pressed."
	"creator"		"76561197982522093"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A"
			"button_B"		"xinput_button B"
			"button_X"		"xinput_button X"
			"button_Y"		"xinput_button Y"
		}
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"deadzone"		"5000"
			"edge_binding_radius"		"24999"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button SHOULDER_LEFT"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT"
			"edge"		"key_press UP_ARROW"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"mouse_button LEFT"
		}
		"settings"
		{
			"sensitivity"		"174"
			"trackball"		"0"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"settings"
		{
			"edge_binding_radius"		"24995"
			"haptic_intensity"		"3"
			"sensitivity"		"97"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad inactive"
			"8"		"left_trackpad active"
			"2"		"right_trackpad inactive"
			"6"		"right_trackpad inactive"
			"7"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"left_bumper"		"xinput_button shoulder_left"
				"button_escape"		"key_press BACKSPACE"
				"right_bumper"		"key_press UP_ARROW"
				"button_menu"		"key_press ESCAPE"
				"button_back_left"		"xinput_button SHOULDER_LEFT"
				"button_back_right"		"key_press UP_ARROW"
			}
		}
		"settings"
		{
		}
	}
	"localization"
	{
		"english"
		{
			"title"		"Gamepad"
			"description"		"This template is for most games that already have built-in gamepad support."
		}
	}
}