Star Wars: The Force Unleashed: Gamepad Defaults +

A labeled version of the default gamepad controls, with a couple extras. Left-stick press was unused, and now it's jump. right grip access a layer that changes the touch pads to the stick and ABXY. Left grip is, of course, Force Grip.

For instructions on how to use this mapping with the Steam Controller in Star Wars: The Force Unleashed, click the Download button or check out the instructions here.

Config Details

Gamepad Defaults +
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Gamepad Defaults +"
	"description"		"A labeled version of the default gamepad controls, with a couple extras. Left-stick press was unused, and now it's jump. right grip access a layer that changes the touch pads to the stick and ABXY. Left grip is, of course, Force Grip."
	"creator"		"76561197995629423"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Force Push"
			"button_X"		"xinput_button X, Saber Attack"
			"button_Y"		"xinput_button Y, Force Lightning"
		}
		"settings"
		{
			"button_size"		"17994"
			"button_dist"		"19994"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button DPAD_UP, Action Camera Up"
			"dpad_south"		"xinput_button DPAD_DOWN, Action Camera Down"
			"dpad_east"		"xinput_button DPAD_RIGHT, Action Camera Right"
			"dpad_west"		"xinput_button DPAD_LEFT, Action Camera Left"
		}
		"settings"
		{
			"deadzone"		"5000"
			"edge_binding_radius"		"24995"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT, Center Camera"
		}
		"settings"
		{
			"output_joystick"		"1"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
		"settings"
		{
			"edge_binding_radius"		"24997"
			"haptic_intensity"		"2"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT, Block"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT, Force Grip"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
		"settings"
		{
			"edge_binding_radius"		"24999"
			"sensitivity"		"99"
		}
		"gameactions"
		{
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Force Push"
			"button_X"		"xinput_button X, Saber Attack"
			"button_Y"		"xinput_button Y, Force Lightning"
		}
		"settings"
		{
			"haptic_intensity"		"1"
			"button_size"		"17998"
			"button_dist"		"19998"
		}
		"gameactions"
		{
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"8"		"button_diamond active modeshift"
			"1"		"left_trackpad active"
			"7"		"left_trackpad active modeshift"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_right"		"xinput_button x"
				"left_bumper"		"xinput_button SHOULDER_LEFT, Force Dash"
				"right_bumper"		"xinput_button SHOULDER_RIGHT, Target Lock"
				"button_escape"		"xinput_button START, Game Options"
				"button_menu"		"xinput_button SELECT, Player Options"
				"button_back_right"		"mode_shift left_trackpad 7"
				"button_back_left"		"xinput_button TRIGGER_RIGHT, Force Grip"
				"button_back_right"		"mode_shift button_diamond 8"
			}
		}
		"settings"
		{
		}
	}
}