Star Wars: The Force Unleashed: Gamepad Defaults +

A labeled version of the default gamepad controls, with a couple extras. Left-stick press was unused, and now it's jump. right grip access a layer that changes the touch pads to the stick and ABXY. Left grip is, of course, Force Grip.

Config Details

Gamepad Defaults +
Jonasty
0
3

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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Gamepad Defaults +"
	"description"		"A labeled version of the default gamepad controls, with a couple extras. Left-stick press was unused, and now it's jump. right grip access a layer that changes the touch pads to the stick and ABXY. Left grip is, of course, Force Grip."
	"creator"		"76561197995629423"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Force Push"
			"button_X"		"xinput_button X, Saber Attack"
			"button_Y"		"xinput_button Y, Force Lightning"
		}
		"settings"
		{
			"button_size"		"17994"
			"button_dist"		"19994"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button DPAD_UP, Action Camera Up"
			"dpad_south"		"xinput_button DPAD_DOWN, Action Camera Down"
			"dpad_east"		"xinput_button DPAD_RIGHT, Action Camera Right"
			"dpad_west"		"xinput_button DPAD_LEFT, Action Camera Left"
		}
		"settings"
		{
			"deadzone"		"5000"
			"edge_binding_radius"		"24995"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT, Center Camera"
		}
		"settings"
		{
			"output_joystick"		"1"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
		"settings"
		{
			"edge_binding_radius"		"24997"
			"haptic_intensity"		"2"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT, Block"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT, Force Grip"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button A, Jump"
		}
		"settings"
		{
			"edge_binding_radius"		"24999"
			"sensitivity"		"99"
		}
		"gameactions"
		{
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Force Push"
			"button_X"		"xinput_button X, Saber Attack"
			"button_Y"		"xinput_button Y, Force Lightning"
		}
		"settings"
		{
			"haptic_intensity"		"1"
			"button_size"		"17998"
			"button_dist"		"19998"
		}
		"gameactions"
		{
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"8"		"button_diamond active modeshift"
			"1"		"left_trackpad active"
			"7"		"left_trackpad active modeshift"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_right"		"xinput_button x"
				"left_bumper"		"xinput_button SHOULDER_LEFT, Force Dash"
				"right_bumper"		"xinput_button SHOULDER_RIGHT, Target Lock"
				"button_escape"		"xinput_button START, Game Options"
				"button_menu"		"xinput_button SELECT, Player Options"
				"button_back_right"		"mode_shift left_trackpad 7"
				"button_back_left"		"xinput_button TRIGGER_RIGHT, Force Grip"
				"button_back_right"		"mode_shift button_diamond 8"
			}
		}
		"settings"
		{
		}
	}
}
"cache_data"
{
	"lastmodified"		"Sat, 17 Oct 2015 23:24:09 GMT"
}