Sonic & All-Stars Racing Transformed: davocarli's Bindings

Bindings for Sonic & All-Stars Racing Transformed. When touching the Left Pad, you can use the gyroscope to move with Motion Controls. When not touching the Left Pad, you can move with the Joystick. Flick the Right Pad to dodge/do tricks. Accelerate with Right Trigger, and reverse with Left Trigger. Right Grip uses your item and Left Grip looks behind you.

For instructions on how to use this mapping with the Steam Controller in Sonic & All-Stars Racing Transformed, click the Download button or check out the instructions here.

Config Details

davocarli's Bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"davocarli's Bindings"
	"description"		"Bindings for Sonic & All-Stars Racing Transformed.  When touching the Left Pad, you can use the gyroscope to move with Motion Controls.  When not touching the Left Pad, you can move with the Joystick.  Flick the Right Pad to dodge/do tricks.  Accelerate with Right Trigger, and reverse with Left Trigger.  Right Grip uses your item and Left Grip looks behind you."
	"creator"		"76561198037842378"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_a"		"xinput_button A, Use Item"
			"button_b"		"xinput_button B"
			"button_x"		"xinput_button X, Look Behind"
			"button_y"		"xinput_button Y"
		}
		"settings"
		{
			"button_size"		"17996"
			"button_dist"		"19996"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button A"
		}
		"settings"
		{
			"output_joystick"		"1"
			"sensitivity"		"98"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
		"settings"
		{
			"edge_binding_radius"		"24997"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT, Break/Reverse"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT, Accelerate"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"settings"
		{
			"curve_exponent"		"1"
			"edge_binding_radius"		"24995"
			"haptic_intensity"		"3"
			"gyro_button"		"2"
			"sensitivity"		"97"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"7"		"gyro active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"xinput_button start"
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button shoulder_right"
				"left_bumper"		"xinput_button shoulder_left"
				"button_back_right"		"xinput_button A, Use Item"
				"button_back_left"		"xinput_button X, Look Behind"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Gamepad"
			"description"		"This template is for most games that already have built-in gamepad support."
		}
	}
}