Rust: JJED11 RUST

This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.

For instructions on how to use this mapping with the Steam Controller in Rust, click the Download button or check out the instructions here.

Config Details

JJED11 RUST
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"JJED11 RUST"
	"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
	"creator"		"76561198019759437"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_a"		"key_press E, use"
			"button_b"		"key_press TAB, inventory"
			"button_x"		"key_press SPACE, jump"
			"button_y"		"key_press R, reload"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"haptic_intensity"		"1"
			"button_size"		"17984"
			"button_dist"		"19976"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press 1, Weapon 1"
			"dpad_south"		"key_press 3, Weapon 3"
			"dpad_east"		"key_press 2, Weapon 2"
			"dpad_west"		"key_press 4, Weapon 4"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press E, Use"
		}
		"settings"
		{
			"sensitivity"		"114"
			"haptic_intensity"		"3"
			"rotation"		"15"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"click"		"key_press 5"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"33"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button RIGHT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button LEFT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"scrollwheel"
		"settings"
		{
			"scroll_angle"		"88"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"absolute_mouse"
		"settings"
		{
			"doubetap_max_duration"		"323"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"6"		"button_diamond active modeshift"
			"1"		"left_trackpad active"
			"7"		"left_trackpad active modeshift"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_right"		"key_press LEFT_CONTROL, crouch"
				"button_back_left"		"key_press LEFT_SHIFT, run"
				"left_bumper"		"mouse_wheel SCROLL_DOWN, Previous Weapon"
				"right_bumper"		"mouse_wheel SCROLL_UP, Next Weapon"
				"button_escape"		"key_press ESCAPE, Menu"
				"left_bumper"		"mode_shift left_trackpad 7"
				"button_menu"		"key_press V, chat"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}