Rocket League: Rocketeer Config (Gyro, action sets, etc.)

This is my personal configuration that I've worked on for just over a year. Every button is described and explained in the configuration itself, but I've chosen to include a few further instructions here, as it is quite and advanced configuration. I

It's set up with different action sets for the menu and for on the pitch. There's also a configuration for using the training-mode trainer. (Link below for the unaware.) Switch between the action sets by pressing the select button. If you're using big picture a notification will pop up letting you know which set you're using. You'll also get to hear an awesome beep. Both can be turned off in the settings.

Long pressing the select button is bound to alt+f10 for shadowplay.

Right trigger is dual-stage for acceleration and full push for boost. If you haven't used this then please try it for at least a few hours. At first you'll boost a lot unnecessarily. Don't quit. In a few months time you will find it harder to go back to normal. :) Left trigger is brake and reverse.

Right bumper is scoreboard. I use the right one because I prefer the gyro switch to be on the left. Left bumper is setup to enable gyro control. Now this means that when you're doing your one on one dribbles with the ball on your roof, you can hold the left bumper to control the camera using the gyro, meaning you tilt you controller forwards and your camera moves up and you can see your opponent and know what he or she is up to.

Left and right paddles are air-roll left and air-roll right. These buttons were silently added during the hoops update, and they allow you to roll your car by only pressing a single button, as opposed to holding powerslide and using the stick. You will have to go under options and bind them to Q and E for left and right paddle yourself. Once it works you can simply hold down either paddle, point the stick straight ahead and double jump for a perfect diagonal flip. (Very nifty for fast kick-offs)

Right touchpad controls the camera, and it works best with high camera swivel speed. Use it to instantaneously look all around the pitch. Click the right touchpad to look behind you.
Left touchpad is set up for chat controls, unless you use the trainer configuration mode, where the buttons have been configured to go to next shot or previous shot or to put down a marker.

Pressing the stick down switches ball-cam on and off.

All the other buttons are default.

If you have any questions or suggestions feel free to hit me up!

[email protected]

Trainer mode explained:

Basically someone awesome made an awesome trainer application that allows you to practice a bunch of different shots in free-play. It works sort of like the other practice modes do, except there's no count-down and you can completely customize the placement and shot of the ball. There's a bunch of different packs out there with different shots. I recommend StuXaree's pack. https://www.reddit.com/r/RocketLeague/comments/4lg14a/stuxaree_custom_training_pack_22_presets/

So, you download the trainer and the pack, and put the shots from the pack into the training sessions folder inside the trainer folder. Then you run the trainer, select the shots you want to practice (or spam space and down arrow on your keyboard to select them all) and open Rocket League and go into freeplay practice mode. Now you're in freeplay mode and the trainer is running. (if it doesn't work try running the trainer in admin mode, I have to do that). You click select once to switch to the menu action set and then you click select once more to switch to trainer mode. Now your left touchpad controls the F1, F2, F3 and L buttons. (L is a custom button for snapshot trainer mode, which you'll have to configure yourself in the trainer app settings.) Pressing right takes you to the next shot, pressing left takes you to the previous. Pressing up is L and down is repeat or something like that.

Download the trainer here: http://www.rocketleaguetrainer.com/p/download (Run in admin mode if it doesn't detect Rocket League) (It'll say in the bottom left corner.)

For instructions on how to use this mapping with the Steam Controller in Rocket League, click the Download button or check out the instructions here.

Config Details

Rocketeer Config (Gyro, action sets, etc.)
Kabel
0
16

Need help with how to use these configs? Click here!

Download

Code

"controller_mappings"
{
	"version"		"3"
	"title"		"Rocketeer Config (Gyro, action sets, etc.)"
	"Description"		"#SettingsController_AutosaveDescription"
	"creator"		"76561198074419058"
	"actions"
	{
		"Preset_1000003"
		{
			"title"		"Standard"
			"legacy_set"		"1"
		}
		"Preset_1000005"
		{
			"title"		"Menu"
			"legacy_set"		"1"
		}
		"Preset_1000007"
		{
			"title"		"Training"
			"legacy_set"		"1"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, Jump"
						}
					}
				}
			}
			"button_B"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"button_X"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, Powerslide"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball-cam Toggle"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action CHANGE_PRESET 32766 1 1"
						}
						"settings"
						{
							"interruptable"		"0"
						}
					}
				}
			}
		}
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, Jump"
						}
					}
				}
			}
			"button_B"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"button_X"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, Powerslide"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball-cam Toggle"
						}
					}
				}
			}
		}
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_UP, Tactics"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN, Sorry"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_RIGHT, Reactions"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_LEFT, Thanks"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
		}
		"settings"
		{
			"layout"		"0"
			"deadzone"		"0"
			"edge_binding_radius"		"24997"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"joystick_camera"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Look Behind"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"swipe_duration"		"0"
			"sensitivity_vert_scale"		"95"
			"anti_deadzone"		"5199"
			"invert_y"		"1"
			"sensitivity"		"394"
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball cam toggle"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"edge_binding_radius"		"24995"
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT, Brake/Reverse"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT, Drive"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
			"edge_binding_radius"		"24575"
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"joystick_camera"
		"inputs"
		{
		}
		"settings"
		{
			"haptic_intensity"		"0"
			"output_joystick"		"1"
			"gyro_neutral"		"10649"
			"invert_y"		"1"
			"joystick_smoothing"		"1"
			"gyro_axis"		"1"
			"sensitivity"		"653"
		}
	}
	"group"
	{
		"id"		"44"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, Jump"
						}
					}
				}
			}
			"button_B"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"button_X"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, Powerslide"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball-cam Toggle"
						}
					}
				}
			}
		}
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"45"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_UP, Tactics"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN, Sorry"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_RIGHT, Reactions"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_LEFT, Thanks"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
		}
		"settings"
		{
			"layout"		"0"
			"deadzone"		"0"
			"edge_binding_radius"		"24997"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"46"
		"mode"		"joystick_camera"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Look Behind"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"swipe_duration"		"0"
			"sensitivity_vert_scale"		"95"
			"anti_deadzone"		"5199"
			"invert_y"		"1"
			"sensitivity"		"394"
		}
	}
	"group"
	{
		"id"		"47"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball cam toggle"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"edge_binding_radius"		"24995"
		}
	}
	"group"
	{
		"id"		"48"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
		}
	}
	"group"
	{
		"id"		"49"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
			"edge_binding_radius"		"24575"
		}
	}
	"group"
	{
		"id"		"61"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"1"
			"gyro_neutral"		"7373"
			"gyro_button"		"6"
			"invert_y"		"1"
			"sensitivity"		"10"
		}
	}
	"group"
	{
		"id"		"63"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"1"
			"gyro_neutral"		"7373"
			"gyro_button"		"6"
			"invert_y"		"1"
			"sensitivity"		"10"
		}
	}
	"group"
	{
		"id"		"64"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, Jump"
						}
					}
				}
			}
			"button_B"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"button_X"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, Powerslide"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball-cam Toggle"
						}
					}
				}
			}
		}
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"65"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_UP, Tactics"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN, Sorry"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_RIGHT, Reactions"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_LEFT, Thanks"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
		}
		"settings"
		{
			"layout"		"0"
			"deadzone"		"0"
			"edge_binding_radius"		"24997"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"66"
		"mode"		"joystick_camera"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Look Behind"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"swipe_duration"		"0"
			"sensitivity_vert_scale"		"95"
			"anti_deadzone"		"5199"
			"invert_y"		"1"
			"sensitivity"		"394"
		}
	}
	"group"
	{
		"id"		"67"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, Ball cam toggle"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"curve_exponent"		"1"
			"edge_binding_radius"		"24995"
		}
	}
	"group"
	{
		"id"		"68"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT, Brake/Reverse"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
		}
	}
	"group"
	{
		"id"		"69"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, Boost"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT, Drive"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
			"deadzone_outer_radius"		"31999"
			"deadzone_inner_radius"		"0"
			"edge_binding_radius"		"24575"
		}
	}
	"group"
	{
		"id"		"70"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press F1"
						}
					}
				}
			}
			"button_B"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press F3, Next shot"
						}
					}
				}
			}
			"button_X"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press F2, Previous shot"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press L, Snapshot (custom)"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Long_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_ALT, Long press shadowplay"
							"binding"		"key_press F10, Shadowplay"
							"binding"		"key_press F10, Long press shadowplay"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action CHANGE_PRESET 32766 1 1, Next action set"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mode_shift gyro 61"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_LEFT, Scoreboard"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press Q, Air roll left"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press E, Air roll right"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Long_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_ALT, Shadowplay"
							"binding"		"key_press F10, Shadowplay"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action CHANGE_PRESET 32766 1 1, Next action set"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_LEFT"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_RIGHT"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press Q, Air roll left"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press E, Air roll right"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"62"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action CHANGE_PRESET 32766 1 1, Next action set"
						}
					}
					"Long_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_ALT, Shadowplay"
							"binding"		"key_press LEFT_ALT, Long press shadowplay"
							"binding"		"key_press F10, Long press shadowplay"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mode_shift gyro 61"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_RIGHT, Reset"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press Q, Air roll left"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press E, Air roll right"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"Default"
		"group_source_bindings"
		{
			"0"		"button_diamond active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Preset_1000001"
		"group_source_bindings"
		{
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"Preset_1000002"
		"group_source_bindings"
		{
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"Preset_1000003"
		"group_source_bindings"
		{
			"28"		"switch active"
			"35"		"gyro inactive"
			"61"		"gyro active modeshift"
			"29"		"button_diamond active"
			"30"		"left_trackpad active"
			"31"		"right_trackpad active"
			"32"		"joystick active"
			"33"		"left_trigger active"
			"34"		"right_trigger active"
		}
	}
	"preset"
	{
		"id"		"4"
		"name"		"Preset_1000004"
		"group_source_bindings"
		{
		}
	}
	"preset"
	{
		"id"		"5"
		"name"		"Preset_1000005"
		"group_source_bindings"
		{
			"43"		"switch active"
			"44"		"button_diamond active"
			"45"		"left_trackpad active"
			"46"		"right_trackpad active"
			"47"		"joystick active"
			"48"		"left_trigger active"
			"49"		"right_trigger active"
		}
	}
	"preset"
	{
		"id"		"6"
		"name"		"Preset_1000006"
		"group_source_bindings"
		{
		}
	}
	"preset"
	{
		"id"		"7"
		"name"		"Preset_1000007"
		"group_source_bindings"
		{
			"62"		"switch active"
			"63"		"gyro active modeshift"
			"64"		"button_diamond active"
			"65"		"left_trackpad inactive"
			"70"		"left_trackpad active"
			"66"		"right_trackpad active"
			"67"		"joystick active"
			"68"		"left_trigger active"
			"69"		"right_trigger active"
		}
	}
	"settings"
	{
		"action_set_trigger_cursor_show"		"0"
		"action_set_trigger_cursor_hide"		"0"
	}
}