Payday 2: Zarkzy's Payday 2 Bindings

Bindings that I've found to be comfortable. Soft Pull Right Trigger to aim, Full Pull to Fire, and Quick Press to Hip-Fire. Now with gyro.

For instructions on how to use this mapping with the Steam Controller in Payday 2, click the Download button or check out the instructions here.

Config Details

Zarkzy's Payday 2 Bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Zarkzy's Payday 2 Bindings"
	"description"		"Bindings that I've found to be comfortable. Soft Pull Right Trigger to aim, Full Pull to Fire, and Quick Press to Hip-Fire. Now with gyro."
	"creator"		"76561198008337719"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press SPACE, Jump"
			"button_B"		"key_press LEFT_CONTROL, Crouch"
			"button_X"		"key_press R, Reload"
			"button_Y"		"key_press C, Cycle Weapon"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17986"
			"button_dist"		"19986"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press Q, Weapon Gadget"
			"dpad_south"		"key_press V, Weapon Fire Mode"
			"dpad_east"		"key_press RETURN, Enter"
			"dpad_west"		"key_press 3, Grenade"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press F, Interact"
		}
		"settings"
		{
			"sensitivity"		"54"
			"haptic_intensity"		"2"
			"friction"		"1"
			"sensitivity_vert_scale"		"83"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"click"		"key_press LEFT_SHIFT, Sprint"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"key_press F, Interact"
			"edge"		"key_press F, Interact"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"haptic_intensity"		"1"
			"adaptive_threshold"		"0"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"mouse_button LEFT, Fire"
			"edge"		"mouse_button RIGHT, Aim"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"adaptive_threshold"		"3"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press G"
		}
		"settings"
		{
			"sensitivity"		"51"
			"haptic_intensity"		"2"
			"friction"		"1"
			"sensitivity_vert_scale"		"83"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"absolute_mouse"
		"settings"
		{
			"sensitivity"		"24"
			"acceleration"		"1"
			"mouse_smoothing"		"35"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"6"		"right_trackpad inactive modeshift"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"7"		"gyro active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_left"		"key_press LEFT_CONTROL, Crouch"
				"button_back_right"		"key_press R, Reload"
				"button_escape"		"key_press ESCAPE, Menu"
				"button_menu"		"key_press TAB, Objective"
				"left_trigger"		"mode_shift right_trackpad 6"
				"left_bumper"		"key_press G, Deploy"
				"right_bumper"		"key_press E, Melee"
			}
		}
		"settings"
		{
		}
	}
}