Most buttons/ triggers will work as expected to. Buttons of notice: L and R bumpers: Weapon swap down and up; L Grip: Hold to sprint (on foot); R Grip: Draw/Sheath Weapon; Back: Squad Tactics; D Pad Down: Return to Normandy (in vehicle); Right Pad Click: Use; Reccomend to review control scheme.
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"controller_mappings"
{
"version" "2"
"title" "The Good Doctor's Mass Effect Config"
"description" "Most buttons/ triggers will work as expected to. Buttons of notice: L and R bumpers: Weapon swap down and up; L Grip: Hold to sprint (on foot); R Grip: Draw/Sheath Weapon; Back: Squad Tactics; D Pad Down: Return to Normandy (in vehicle); Right Pad Click: Use; Reccomend to review control scheme."
"creator" "76561198045470706"
"group"
{
"id" "0"
"mode" "four_buttons"
"bindings"
{
"button_A" "key_press R"
"button_B" "key_press F"
"button_X" "key_press M"
"button_Y" "key_press I"
}
"settings"
{
"button_size" "17992"
"button_dist" "19992"
}
}
"group"
{
"id" "1"
"mode" "dpad"
"bindings"
{
"dpad_north" "key_press 1"
"dpad_south" "key_press 4"
"dpad_south" "key_press N"
"dpad_east" "key_press 3"
"dpad_west" "key_press 2"
}
"settings"
{
"overlap" "0"
"deadzone" "5000"
"edge_binding_radius" "24995"
"analog_emulation_period" "29"
}
}
"group"
{
"id" "2"
"mode" "joystick_camera"
"bindings"
{
"click" "xinput_button JOYSTICK_RIGHT"
}
"settings"
{
"output_joystick" "1"
"sensitivity" "99"
}
}
"group"
{
"id" "3"
"mode" "joystick_move"
"bindings"
{
"click" "xinput_button JOYSTICK_LEFT"
}
"settings"
{
"edge_binding_radius" "24999"
"sensitivity" "99"
}
}
"group"
{
"id" "4"
"mode" "trigger"
"bindings"
{
"click" "mouse_button RIGHT"
"edge" "mouse_button RIGHT"
}
"settings"
{
"output_trigger" "1"
}
}
"group"
{
"id" "5"
"mode" "trigger"
"bindings"
{
"click" "mouse_button LEFT"
"edge" "mouse_button LEFT"
}
"settings"
{
"output_trigger" "2"
}
}
"group"
{
"id" "6"
"mode" "joystick_move"
"bindings"
{
"click" "xinput_button JOYSTICK_RIGHT"
}
"settings"
{
"output_joystick" "1"
}
}
"group"
{
"id" "7"
"mode" "dpad"
"bindings"
{
"dpad_north" "key_press W"
"dpad_south" "key_press S"
"dpad_east" "key_press D"
"dpad_west" "key_press A"
"click" "key_press LEFT_CONTROL"
}
"settings"
{
"requires_click" "0"
"edge_binding_radius" "24996"
"haptic_intensity" "2"
"analog_emulation_period" "29"
}
}
"group"
{
"id" "8"
"mode" "absolute_mouse"
"bindings"
{
"click" "key_press E"
}
"settings"
{
"sensitivity" "299"
"doubetap_max_duration" "320"
}
}
"group"
{
"id" "9"
"mode" "dpad"
"bindings"
{
"dpad_north" "key_press LEFT_SHIFT"
}
"settings"
{
"edge_binding_radius" "24996"
"analog_emulation_period" "29"
}
}
"preset"
{
"id" "0"
"name" ""
"group_source_bindings"
{
"0" "button_diamond active"
"1" "left_trackpad active"
"2" "right_trackpad inactive"
"6" "right_trackpad inactive"
"8" "right_trackpad active"
"3" "joystick inactive"
"7" "joystick active"
"9" "joystick inactive modeshift"
"4" "left_trigger active"
"5" "right_trigger active"
}
"switch_bindings"
{
"bindings"
{
"button_escape" "key_press ESCAPE"
"button_menu" "key_press SPACE"
"left_bumper" "mouse_wheel SCROLL_DOWN"
"right_bumper" "mouse_wheel SCROLL_UP"
"button_back_right" "key_press Q"
"button_back_left" "key_press LEFT_SHIFT"
}
}
"settings"
{
}
}
"Localization"
{
"english"
{
"title" "Gamepad"
"description" "This template is for most games that already have built-in gamepad support."
}
}
}
"cache_data"
{
"lastmodified" "Fri, 16 Oct 2015 21:44:29 GMT"
}