Mass Effect: Mass Effect (console like)

Set up to be as close to the console controls as possible, with a few changes. Biggest change is that quick powers 6-8 are assigned to the X button and the back buttons. Intended to be used with the game's defaunt key bindings.

Config Details

Mass Effect (console like)
Jonasty
0
3

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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Mass Effect (console like)"
	"description"		"Set up to be as close to the console controls as possible, with a few changes. Biggest change is that quick powers 6-8 are assigned to the X button and the back buttons. Intended to be used with the game's defaunt key bindings."
	"creator"		"76561197969886699"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press E, Interact"
			"button_B"		"key_press Q, Draw/Holster Weapon"
			"button_X"		"key_press 6, Quick Power 6"
			"button_Y"		"key_press F, First Aid/Repair"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17990"
			"button_dist"		"19990"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press UP_ARROW, Move"
			"dpad_south"		"key_press DOWN_ARROW, Rally"
			"dpad_east"		"key_press RIGHT_ARROW, Hold Posistion"
			"dpad_west"		"key_press LEFT_ARROW, Attack"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press E, Use"
		}
		"settings"
		{
			"sensitivity"		"236"
			"trackball"		"0"
			"rotation"		"15"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"click"		"key_press LEFT_CONTROL, Crouch"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button RIGHT, Aim"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button LEFT, Shoot"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"right_bumper"		"mouse_wheel SCROLL_UP, Next Weapon"
				"button_escape"		"key_press ESCAPE, Menu"
				"button_menu"		"key_press R, Throw/Detonate Grenade"
				"button_back_left"		"key_press 7, Quick Power 7"
				"button_back_right"		"key_press 8, Quick Power 8"
				"left_bumper"		"key_press SPACE, Tactics HUD"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}
"cache_data"
{
	"lastmodified"		"Sat, 17 Oct 2015 07:43:05 GMT"
}