Uses mostly standard gamepad input with trackball aiming. X/Use is bound to clicking the right trackpad, reloading is located on B for ease, and the d-pad buttons don't need a click (for easy swiping of pills, flashlight, etc)
For instructions on how to use this mapping with the Steam Controller in Left 4 Dead, click the Download button or check out the instructions here.
"controller_mappings" { "version" "2" "title" "Glitchvid's L4D Bindings" "description" "Uses mostly standard gamepad input with trackball aiming. X/Use is bound to clicking the right trackpad, reloading is located on B for ease, and the d-pad buttons don't need a click (for easy swiping of pills, flashlight, etc)" "creator" "76561197990953833" "group" { "id" "0" "mode" "four_buttons" "bindings" { "button_A" "xinput_button A" "button_B" "xinput_button B" "button_X" "xinput_button X" "button_Y" "xinput_button Y" } } "group" { "id" "1" "mode" "dpad" "bindings" { "dpad_north" "xinput_button dpad_up" "dpad_south" "xinput_button dpad_down" "dpad_east" "xinput_button dpad_right" "dpad_west" "xinput_button dpad_left" } "settings" { "requires_click" "0" "overlap" "0" "deadzone" "26298" "edge_binding_radius" "24995" "haptic_intensity" "3" "analog_emulation_period" "29" } } "group" { "id" "2" "mode" "joystick_camera" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "output_joystick" "1" "sensitivity" "99" } } "group" { "id" "3" "mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_LEFT" } "settings" { "edge_binding_radius" "24997" "adaptive_centering" "1" "haptic_intensity" "3" "sensitivity" "98" } } "group" { "id" "4" "mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_LEFT" } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "3" } } "group" { "id" "6" "mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "output_joystick" "1" } } "group" { "id" "7" "mode" "scrollwheel" "settings" { "scroll_angle" "88" } } "group" { "id" "8" "mode" "absolute_mouse" "bindings" { "click" "xinput_button X" } "settings" { "sensitivity" "97" "friction" "1" "friction_vert_scale" "64" "edge_spin_velocity" "1000" "edge_spin_radius" "31935" "doubetap_max_duration" "320" } } "group" { "id" "9" "mode" "scrollwheel" "bindings" { "scroll_clockwise" "mouse_wheel SCROLL_UP" "scroll_counterclockwise" "mouse_wheel SCROLL_DOWN" } "settings" { "scroll_angle" "180" "haptic_intensity" "3" } } "preset" { "id" "0" "name" "" "group_source_bindings" { "0" "button_diamond active" "1" "left_trackpad active" "9" "left_trackpad inactive" "2" "right_trackpad inactive" "6" "right_trackpad inactive" "7" "right_trackpad inactive" "8" "right_trackpad active" "3" "joystick active" "4" "left_trigger active" "5" "right_trigger active" } "switch_bindings" { "bindings" { "button_escape" "xinput_button start" "button_menu" "xinput_button select" "right_bumper" "xinput_button shoulder_right" "left_bumper" "xinput_button shoulder_left" "button_back_left" "xinput_button a" "button_back_right" "xinput_button x" } } "settings" { } } "localization" { "english" { "title" "Gamepad" "description" "This template is for most games that already have built-in gamepad support." } } }