Hitman: Blood Money: The Essential Hitman: Blood Money Binding

Based on the Xbox 360 controller bindings, this binding is as close as you'll get to full controller support.

For instructions on how to use this mapping with the Steam Controller in Hitman: Blood Money, click the Download button or check out the instructions here.

Config Details

The Essential Hitman: Blood Money Binding
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"The Essential Hitman: Blood Money Binding"
	"description"		"Based on the Xbox 360 controller bindings, this binding is as close as you'll get to full controller support."
	"creator"		"76561198042005278"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press E, Action"
			"button_B"		"key_press SPACE, Pickup item"
			"button_X"		"mouse_button RIGHT, Open Inventory (release to close again)"
			"button_Y"		"key_press G, Drop item"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17990"
			"button_dist"		"19990"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"mouse_wheel SCROLL_UP, Weapon 1"
			"dpad_south"		"mouse_wheel SCROLL_DOWN, Weapon 3"
			"dpad_east"		"mouse_wheel SCROLL_UP, Scroll Though Inventory"
			"dpad_west"		"mouse_wheel SCROLL_DOWN, Scroll Through Inventory"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press X, Open/Close Sniper Scope"
		}
		"settings"
		{
			"sensitivity"		"165"
			"haptic_intensity"		"2"
			"rotation"		"15"
			"mouse_smoothing"		"37"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"click"		"key_press G, Throw Item (hold and release)"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
			"haptic_intensity"		"0"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"key_press LEFT_CONTROL, Crouch/Sneak"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button LEFT, Fire Weapon/Use"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"scrollwheel"
		"settings"
		{
			"scroll_angle"		"88"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"settings"
		{
			"edge_binding_radius"		"24999"
			"sensitivity"		"99"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"6"		"left_trackpad inactive"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"7"		"joystick inactive"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_left"		"key_press LEFT_SHIFT, Run"
				"button_menu"		"key_press TAB, Map"
				"button_escape"		"key_press ESCAPE, Menu"
				"left_bumper"		"key_press M, Open/Close Map"
				"right_bumper"		"key_press R, Reload Weapon"
				"button_back_right"		"key_press F1, Switch View Mode"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}