Gunpoint: bburky's Bindings

Move with analog sitick. Right touchpad as mouse and right trigger to click. Full pull on right trigger is revolver. Toggle crosslink by tapping the right touchpad. Pan with left touchpad.

For instructions on how to use this mapping with the Steam Controller in Gunpoint, click the Download button or check out the instructions here.

Config Details

bburky's Bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"bburky's Bindings"
	"description"		"Move with analog sitick. Right touchpad as mouse and right trigger to click. Full pull on right trigger is revolver. Toggle crosslink by tapping the right touchpad. Pan with left touchpad."
	"creator"		"76561198018812560"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press SPACE"
			"button_B"		"key_press 3, 3"
			"button_X"		"key_press 1, 1"
			"button_Y"		"key_press 2, 2"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17984"
			"button_dist"		"19976"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press UP_ARROW, Pan"
			"dpad_south"		"key_press DOWN_ARROW, Pan"
			"dpad_east"		"key_press RIGHT_ARROW, Pan"
			"dpad_west"		"key_press LEFT_ARROW, Pan"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"deadzone"		"1723"
			"edge_binding_radius"		"24996"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press LEFT_ALT, Crosslink"
		}
		"settings"
		{
			"sensitivity"		"141"
			"rotation"		"15"
			"edge_spin_radius"		"25441"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"key_press LEFT_SHIFT, Draw Gun"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"key_press LEFT_SHIFT, Fire"
			"click"		"mouse_button LEFT, Fire"
			"edge"		"mouse_button LEFT, Jump/Click"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"four_buttons"
		"settings"
		{
			"button_size"		"17998"
			"button_dist"		"19998"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"settings"
		{
			"edge_binding_radius"		"24999"
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_camera"
		"settings"
		{
			"sensitivity"		"99"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"absolute_mouse"
		"settings"
		{
			"doubetap_max_duration"		"324"
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"scrollwheel"
		"settings"
		{
			"scroll_angle"		"89"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"6"		"left_trackpad inactive"
			"7"		"left_trackpad inactive"
			"8"		"left_trackpad inactive"
			"9"		"left_trackpad inactive"
			"10"		"left_trackpad inactive"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"key_press ESCAPE, Menu"
				"button_menu"		"key_press R, Restart"
				"button_back_right"		"mouse_button RIGHT, Cancel Jump"
			}
		}
		"settings"
		{
		}
	}
	"localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}