Fallout 4: Gamepad with highly responsive joystick as mouse

This control scheme uses a default 360 controller layout, with the right haptic pad as a joystick as mouse with high sensitivity, high acceleration, and with infinite edge that moves at a higher speed. Additionally, the left grip has been set to perform the basic action, and the right grip has been set to jump so that you may both jump and perform actions without taking your thumb off the thumb pad.

For instructions on how to use this mapping with the Steam Controller in Fallout 4, click the Download button or check out the instructions here.

Config Details

Gamepad with highly responsive joystick as mouse
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Gamepad with highly responsive joystick as mouse"
	"description"		"This control scheme uses a default 360 controller layout, with the right haptic pad as a joystick as mouse with high sensitivity, high acceleration, and with infinite edge that moves at a higher speed. Additionally, the left grip has been set to perform the basic action, and the right grip has been set to jump so that you may both jump and perform actions without taking your thumb off the thumb pad."
	"creator"		"76561197966540784"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_a"		"xinput_button A"
			"button_b"		"xinput_button B"
			"button_x"		"xinput_button X"
			"button_y"		"xinput_button Y"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"deadzone"		"5000"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"curve_exponent"		"2"
			"haptic_intensity"		"3"
			"output_joystick"		"1"
			"sensitivity_vert_scale"		"81"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"sensitivity"		"98"
			"doubetap_max_duration"		"323"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"mouse_joystick"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"sensitivity"		"320"
			"rotation"		"3"
			"friction"		"1"
			"friction_vert_scale"		"81"
			"sensitivity_vert_scale"		"99"
			"acceleration"		"2"
			"edge_spin_velocity"		"321"
			"edge_spin_radius"		"22541"
			"mouse_trigger_clamp_amount"		"66"
			"mousejoystick_deadzone_x"		"16551"
			"mousejoystick_deadzone_y"		"16551"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad inactive"
			"6"		"right_trackpad inactive"
			"7"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"xinput_button start"
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button shoulder_right"
				"left_bumper"		"xinput_button shoulder_left"
				"button_back_left"		"xinput_button A, Action"
				"button_back_right"		"xinput_button Y"
			}
		}
		"settings"
		{
		}
	}
}