Dust: An Elysian Tail: Dust Keybindings

Work in progress keyset, meant for comfort and accuracy

For instructions on how to use this mapping with the Steam Controller in Dust: An Elysian Tail, click the Download button or check out the instructions here.

Config Details

Dust Keybindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Dust Keybindings"
	"description"		"Work in progress keyset, meant for comfort and accuracy"
	"creator"		"76561198043258930"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press L, Fidget Power"
			"button_B"		"key_press E, dash right"
			"button_X"		"key_press Q, dash left"
			"button_Y"		"key_press SPACE, Jump"
		}
		"settings"
		{
			"hold_repeats"		"1"
			"hold_repeat_inverval"		"10"
			"button_size"		"17984"
			"button_dist"		"19978"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press SPACE, Weapon 1"
			"dpad_south"		"key_press S, Crouch"
			"dpad_east"		"key_press D, Move Right "
			"dpad_west"		"key_press A, Move Left"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"deadzone"		"0"
			"edge_binding_radius"		"24996"
			"haptic_intensity"		"2"
			"analog_emulation_period"		"29"
		}
		"gameactions"
		{
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"key_press E, Use"
		}
		"settings"
		{
			"sensitivity"		"143"
			"rotation"		"15"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press W, Move Forward"
			"dpad_south"		"key_press S, Move Back"
			"dpad_east"		"key_press D, Move Right"
			"dpad_west"		"key_press A, Move Left"
			"click"		"key_press LEFT_SHIFT, Sprint"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button RIGHT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"edge"		"mouse_button LEFT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"key_press SPACE, Jump"
			"button_B"		"key_press F, Cycle Fidget Powers"
			"button_X"		"key_press H, Healing Item"
			"button_Y"		"key_press J, Buy/Sell"
		}
		"settings"
		{
			"button_size"		"17986"
			"button_dist"		"19986"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"dpad"
		"settings"
		{
			"edge_binding_radius"		"24997"
			"analog_emulation_period"		"29"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"settings"
		{
			"edge_binding_radius"		"24999"
			"sensitivity"		"99"
		}
		"gameactions"
		{
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press J, Buy/Sell"
			"dpad_east"		"key_press F, Cycle Fidget Power"
			"dpad_west"		"key_press H, Healing Item"
		}
		"settings"
		{
			"requires_click"		"0"
			"deadzone"		"16662"
			"edge_binding_radius"		"24999"
			"haptic_intensity"		"3"
			"analog_emulation_period"		"29"
		}
		"gameactions"
		{
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"8"		"left_trackpad inactive"
			"2"		"right_trackpad inactive"
			"6"		"right_trackpad inactive"
			"9"		"right_trackpad active"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"7"		"gyro inactive"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_menu"		"key_press TAB, Map"
				"button_escape"		"key_press ESCAPE, Menu"
				"button_back_right"		"key_press RETURN, Select"
				"button_back_left"		"key_press ESCAPE, Back"
				"left_bumper"		"key_press PAGE_UP, Page left"
				"right_bumper"		"key_press PAGE_DOWN, Page right"
			}
		}
		"settings"
		{
		}
	}
	"Localization"
	{
		"english"
		{
			"title"		"Keyboard (WASD) and Mouse"
			"description"		"This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse."
		}
	}
}