Left pad set to move. Right pad set to camera. Joy stick is D-Pad. ABXY unchecked. Left grip B. Right grip A. Triggers unchanged
For instructions on how to use this mapping with the Steam Controller in Divinity: Original Sin Enhanced Edition, click the Download button or check out the instructions here.
"controller_mappings" { "version" "2" "title" "GizDrak's Tweaked Bindings" "description" "Left pad set to move. Right pad set to camera. Joy stick is D-Pad. ABXY unchecked. Left grip B. Right grip A. Triggers unchanged" "creator" "76561197976997394" "group" { "id" "0" "mode" "four_buttons" "bindings" { "button_A" "xinput_button A" "button_B" "xinput_button B" "button_X" "xinput_button X" "button_Y" "xinput_button Y" } "settings" { "haptic_intensity" "2" } } "group" { "id" "1" "mode" "dpad" "bindings" { "dpad_north" "xinput_button dpad_up" "dpad_south" "xinput_button dpad_down" "dpad_east" "xinput_button dpad_right" "dpad_west" "xinput_button dpad_left" } "settings" { "deadzone" "5000" } } "group" { "id" "2" "mode" "joystick_camera" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "output_joystick" "1" } } "group" { "id" "3" "mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" "output_joystick" "1" } } "group" { "id" "4" "mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_LEFT" } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "bindings" { "click" "xinput_button TRIGGER_RIGHT" } "settings" { "output_trigger" "2" } } "group" { "id" "6" "mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_RIGHT" } "settings" { "adaptive_centering" "1" "haptic_intensity" "1" "output_joystick" "1" "deadzone_inner_radius" "1599" "deadzone_outer_radius" "27197" "deadzone_shape" "1" } } "group" { "id" "7" "mode" "mouse_joystick" } "group" { "id" "8" "mode" "joystick_move" "bindings" { "click" "xinput_button JOYSTICK_LEFT" } "settings" { "adaptive_centering" "1" "haptic_intensity" "1" "deadzone_inner_radius" "1599" "deadzone_outer_radius" "19996" "deadzone_shape" "1" } } "group" { "id" "9" "mode" "four_buttons" "bindings" { "button_A" "xinput_button A" "button_B" "xinput_button B" "button_X" "xinput_button X" "button_Y" "xinput_button Y" } "settings" { "haptic_intensity" "2" "button_size" "21275" "button_dist" "19179" } } "group" { "id" "10" "mode" "joystick_camera" "settings" { "curve_exponent" "1" "sensitivity" "619" } } "group" { "id" "11" "mode" "joystick_camera" "settings" { "output_joystick" "1" } } "group" { "id" "12" "mode" "joystick_move" "settings" { "curve_exponent" "1" "haptic_intensity" "1" "output_joystick" "1" "deadzone_outer_radius" "17599" "deadzone_shape" "1" } } "group" { "id" "13" "mode" "mouse_joystick" } "group" { "id" "14" "mode" "dpad" "bindings" { "dpad_north" "xinput_button DPAD_UP" "dpad_west" "xinput_button DPAD_LEFT" } } "group" { "id" "15" "mode" "dpad" "bindings" { "dpad_north" "xinput_button DPAD_UP" "dpad_south" "xinput_button DPAD_DOWN" "dpad_east" "xinput_button DPAD_RIGHT" "dpad_west" "xinput_button DPAD_LEFT" } } "group" { "id" "16" "mode" "mouse_joystick" } "group" { "id" "17" "mode" "four_buttons" "bindings" { "button_A" "xinput_button DPAD_DOWN" "button_B" "xinput_button DPAD_RIGHT" "button_X" "xinput_button DPAD_LEFT" "button_Y" "xinput_button DPAD_UP" } "settings" { "requires_click" "0" } } "preset" { "id" "0" "name" "" "group_source_bindings" { "0" "button_diamond active" "15" "button_diamond inactive" "1" "left_trackpad inactive" "7" "left_trackpad inactive" "8" "left_trackpad active" "10" "left_trackpad inactive" "2" "right_trackpad inactive" "6" "right_trackpad active" "9" "right_trackpad inactive" "12" "right_trackpad active modeshift" "13" "right_trackpad inactive modeshift" "3" "joystick inactive" "11" "joystick inactive" "14" "joystick inactive" "16" "joystick inactive" "17" "joystick active" "4" "left_trigger active" "5" "right_trigger active" } "switch_bindings" { "bindings" { "button_escape" "xinput_button start" "button_menu" "xinput_button select" "right_bumper" "xinput_button shoulder_right" "left_bumper" "xinput_button shoulder_left" "button_back_right" "xinput_button A" "button_back_left" "xinput_button B" } } "settings" { } } }