Left pad set to move. Right pad set to camera. Joy stick is D-Pad. ABXY unchecked. Left grip B. Right grip A. Triggers unchanged
For instructions on how to use this mapping with the Steam Controller in Divinity: Original Sin Enhanced Edition, click the Download button or check out the instructions here.
"controller_mappings"
{
"version" "2"
"title" "GizDrak's Tweaked Bindings"
"description" "Left pad set to move. Right pad set to camera. Joy stick is D-Pad. ABXY unchecked. Left grip B. Right grip A. Triggers unchanged"
"creator" "76561197976997394"
"group"
{
"id" "0"
"mode" "four_buttons"
"bindings"
{
"button_A" "xinput_button A"
"button_B" "xinput_button B"
"button_X" "xinput_button X"
"button_Y" "xinput_button Y"
}
"settings"
{
"haptic_intensity" "2"
}
}
"group"
{
"id" "1"
"mode" "dpad"
"bindings"
{
"dpad_north" "xinput_button dpad_up"
"dpad_south" "xinput_button dpad_down"
"dpad_east" "xinput_button dpad_right"
"dpad_west" "xinput_button dpad_left"
}
"settings"
{
"deadzone" "5000"
}
}
"group"
{
"id" "2"
"mode" "joystick_camera"
"bindings"
{
"click" "xinput_button JOYSTICK_RIGHT"
}
"settings"
{
"output_joystick" "1"
}
}
"group"
{
"id" "3"
"mode" "joystick_move"
"bindings"
{
"click" "xinput_button JOYSTICK_RIGHT"
}
"settings"
{
"haptic_intensity" "2"
"output_joystick" "1"
}
}
"group"
{
"id" "4"
"mode" "trigger"
"bindings"
{
"click" "xinput_button TRIGGER_LEFT"
}
"settings"
{
"output_trigger" "1"
}
}
"group"
{
"id" "5"
"mode" "trigger"
"bindings"
{
"click" "xinput_button TRIGGER_RIGHT"
}
"settings"
{
"output_trigger" "2"
}
}
"group"
{
"id" "6"
"mode" "joystick_move"
"bindings"
{
"click" "xinput_button JOYSTICK_RIGHT"
}
"settings"
{
"adaptive_centering" "1"
"haptic_intensity" "1"
"output_joystick" "1"
"deadzone_inner_radius" "1599"
"deadzone_outer_radius" "27197"
"deadzone_shape" "1"
}
}
"group"
{
"id" "7"
"mode" "mouse_joystick"
}
"group"
{
"id" "8"
"mode" "joystick_move"
"bindings"
{
"click" "xinput_button JOYSTICK_LEFT"
}
"settings"
{
"adaptive_centering" "1"
"haptic_intensity" "1"
"deadzone_inner_radius" "1599"
"deadzone_outer_radius" "19996"
"deadzone_shape" "1"
}
}
"group"
{
"id" "9"
"mode" "four_buttons"
"bindings"
{
"button_A" "xinput_button A"
"button_B" "xinput_button B"
"button_X" "xinput_button X"
"button_Y" "xinput_button Y"
}
"settings"
{
"haptic_intensity" "2"
"button_size" "21275"
"button_dist" "19179"
}
}
"group"
{
"id" "10"
"mode" "joystick_camera"
"settings"
{
"curve_exponent" "1"
"sensitivity" "619"
}
}
"group"
{
"id" "11"
"mode" "joystick_camera"
"settings"
{
"output_joystick" "1"
}
}
"group"
{
"id" "12"
"mode" "joystick_move"
"settings"
{
"curve_exponent" "1"
"haptic_intensity" "1"
"output_joystick" "1"
"deadzone_outer_radius" "17599"
"deadzone_shape" "1"
}
}
"group"
{
"id" "13"
"mode" "mouse_joystick"
}
"group"
{
"id" "14"
"mode" "dpad"
"bindings"
{
"dpad_north" "xinput_button DPAD_UP"
"dpad_west" "xinput_button DPAD_LEFT"
}
}
"group"
{
"id" "15"
"mode" "dpad"
"bindings"
{
"dpad_north" "xinput_button DPAD_UP"
"dpad_south" "xinput_button DPAD_DOWN"
"dpad_east" "xinput_button DPAD_RIGHT"
"dpad_west" "xinput_button DPAD_LEFT"
}
}
"group"
{
"id" "16"
"mode" "mouse_joystick"
}
"group"
{
"id" "17"
"mode" "four_buttons"
"bindings"
{
"button_A" "xinput_button DPAD_DOWN"
"button_B" "xinput_button DPAD_RIGHT"
"button_X" "xinput_button DPAD_LEFT"
"button_Y" "xinput_button DPAD_UP"
}
"settings"
{
"requires_click" "0"
}
}
"preset"
{
"id" "0"
"name" ""
"group_source_bindings"
{
"0" "button_diamond active"
"15" "button_diamond inactive"
"1" "left_trackpad inactive"
"7" "left_trackpad inactive"
"8" "left_trackpad active"
"10" "left_trackpad inactive"
"2" "right_trackpad inactive"
"6" "right_trackpad active"
"9" "right_trackpad inactive"
"12" "right_trackpad active modeshift"
"13" "right_trackpad inactive modeshift"
"3" "joystick inactive"
"11" "joystick inactive"
"14" "joystick inactive"
"16" "joystick inactive"
"17" "joystick active"
"4" "left_trigger active"
"5" "right_trigger active"
}
"switch_bindings"
{
"bindings"
{
"button_escape" "xinput_button start"
"button_menu" "xinput_button select"
"right_bumper" "xinput_button shoulder_right"
"left_bumper" "xinput_button shoulder_left"
"button_back_right" "xinput_button A"
"button_back_left" "xinput_button B"
}
}
"settings"
{
}
}
}