Divinity: Original Sin Enhanced Edition: Divinity OS: EE Responsive Joypad Tweak

Working on adjusting this to fit my own needs, maybe others will find it useful too. Still a work in progress. Made left pad touch-sensitive, and right pad function as \"move\" response, which was much more responsive for the camera. Grips function as triggers. Right pad deadzone shrunk significant;y

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Config Details

Divinity OS: EE Responsive Joypad Tweak
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Divinity OS: EE Responsive Joypad Tweak"
	"description"		"Working on adjusting this to fit my own needs, maybe others will find it useful too. Still a work in progress. Made left pad touch-sensitive, and right pad function as \"move\" response, which was much more responsive for the camera. Grips function as triggers. Right pad deadzone shrunk significant;y"
	"creator"		"76561198011262369"
	"group"
	{
		"id"		"0"
		"Mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A"
			"button_B"		"xinput_button B"
			"button_X"		"xinput_button X"
			"button_Y"		"xinput_button Y"
		}
	}
	"group"
	{
		"id"		"1"
		"Mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button dpad_up"
			"dpad_south"		"xinput_button dpad_down"
			"dpad_east"		"xinput_button dpad_right"
			"dpad_west"		"xinput_button dpad_left"
		}
		"settings"
		{
			"requires_click"		"0"
			"deadzone"		"5000"
		}
	}
	"group"
	{
		"id"		"2"
		"Mode"		"joystick_camera"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"output_joystick"		"1"
			"joystick_smoothing"		"1"
		}
	}
	"group"
	{
		"id"		"3"
		"Mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"4"
		"Mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"Mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"Mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"haptic_intensity"		"1"
			"output_joystick"		"1"
			"deadzone_outer_radius"		"14396"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"7"
		"Mode"		"absolute_mouse"
	}
	"group"
	{
		"id"		"8"
		"Mode"		"joystick_move"
		"settings"
		{
			"haptic_intensity"		"1"
			"output_joystick"		"1"
			"gyro_button"		"8"
		}
	}
	"group"
	{
		"id"		"9"
		"Mode"		"joystick_camera"
		"settings"
		{
			"output_joystick"		"1"
			"gyro_axis"		"1"
		}
	}
	"group"
	{
		"id"		"10"
		"Mode"		"mouse_joystick"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT"
		}
		"settings"
		{
			"edge_spin_velocity"		"549"
		}
	}
	"group"
	{
		"id"		"11"
		"Mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"2"		"right_trackpad inactive"
			"6"		"right_trackpad active"
			"7"		"right_trackpad inactive"
			"10"		"right_trackpad inactive"
			"11"		"right_trackpad active modeshift"
			"3"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"8"		"gyro inactive"
			"9"		"gyro inactive"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_escape"		"xinput_button start"
				"button_menu"		"xinput_button select"
				"right_bumper"		"xinput_button shoulder_right"
				"left_bumper"		"xinput_button shoulder_left"
				"button_back_right"		"xinput_button TRIGGER_RIGHT"
				"button_back_left"		"xinput_button TRIGGER_LEFT"
			}
		}
		"settings"
		{
		}
	}
}