BioShock Infinite: Nikush's Bindings

Bioshock Infinite specific bindings.

For instructions on how to use this mapping with the Steam Controller in BioShock Infinite, click the Download button or check out the instructions here.

Config Details

Nikush's Bindings
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"Nikush's Bindings"
	"description"		"Bioshock Infinite specific bindings."
	"creator"		"76561198025107726"
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump / Sky-line Attach"
			"button_B"		"xinput_button B, Crouch / Sky-line Reverse"
			"button_X"		"xinput_button X, Use / Reload"
			"button_Y"		"xinput_button Y, Melee / (Hold) Execute"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"button_size"		"17994"
			"button_dist"		"19994"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button DPAD_UP, Nav Aid"
			"dpad_south"		"xinput_button DPAD_DOWN, Play Voxophone"
			"dpad_east"		"xinput_button DPAD_RIGHT"
			"dpad_west"		"xinput_button DPAD_LEFT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"deadzone"		"5000"
			"edge_binding_radius"		"24996"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_RIGHT, Iron Sight"
		}
		"settings"
		{
			"sensitivity"		"95"
			"trackball"		"0"
			"haptic_intensity"		"0"
			"rotation"		"15"
			"acceleration"		"1"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"key_press UP_ARROW, Move Forward"
			"dpad_south"		"key_press DOWN_ARROW, Move Back"
			"dpad_east"		"key_press RIGHT_ARROW, Move Right"
			"dpad_west"		"key_press LEFT_ARROW, Move Left"
			"click"		"key_press LEFT_SHIFT, Sprint"
		}
		"settings"
		{
			"requires_click"		"0"
			"hold_repeat_inverval"		"99"
			"edge_binding_radius"		"24995"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"mouse_button RIGHT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"adaptive_threshold"		"3"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"mouse_button LEFT"
		}
		"settings"
		{
			"hold_repeat_inverval"		"99"
			"adaptive_threshold"		"3"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"four_buttons"
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_camera"
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"bindings"
		{
			"click"		"xinput_button JOYSTICK_LEFT"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"four_buttons"
	}
	"group"
	{
		"id"		"10"
		"mode"		"joystick_move"
	}
	"group"
	{
		"id"		"11"
		"mode"		"joystick_camera"
	}
	"group"
	{
		"id"		"12"
		"mode"		"absolute_mouse"
	}
	"group"
	{
		"id"		"13"
		"mode"		"scrollwheel"
	}
	"preset"
	{
		"id"		"0"
		"name"		""
		"group_source_bindings"
		{
			"0"		"button_diamond active"
			"1"		"left_trackpad active"
			"9"		"left_trackpad inactive"
			"10"		"left_trackpad inactive"
			"11"		"left_trackpad inactive"
			"12"		"left_trackpad inactive"
			"13"		"left_trackpad inactive"
			"2"		"right_trackpad active"
			"7"		"right_trackpad inactive"
			"3"		"joystick inactive"
			"6"		"joystick inactive"
			"8"		"joystick active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
		}
		"switch_bindings"
		{
			"bindings"
			{
				"button_back_right"		"key_press R, Reload"
				"right_bumper"		"xinput_button SHOULDER_RIGHT, Next Weapon"
				"button_menu"		"xinput_button SELECT, Gameplay Menu"
				"left_bumper"		"xinput_button SHOULDER_LEFT, Vigor Menu"
				"button_escape"		"xinput_button START, Pause Menu"
				"button_back_left"		"xinput_button Y, Melee"
			}
		}
		"settings"
		{
		}
	}
}