Axiom Verge: VMC-Axiom Verge-Config

For instructions on how to use this mapping with the Steam Controller in Axiom Verge, click the Download button or check out the instructions here.

Config Details

VMC-Axiom Verge-Config
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Code

"controller_mappings"
{
	"version"		"2"
	"title"		"VMC-Axiom Verge-Config"
	"description"		""
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"bindings"
		{
			"button_A"		"xinput_button A, Jump"
			"button_B"		"xinput_button B, Grapple"
			"button_X"		"xinput_button X, Shoot"
			"button_Y"		"xinput_button Y, Drone"
		}
		"settings"
		{
			"haptic_intensity"		"0"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"bindings"
		{
			"dpad_north"		"xinput_button DPAD_UP, Up"
			"dpad_south"		"xinput_button DPAD_DOWN, Down"
			"dpad_east"		"xinput_button DPAD_RIGHT, Right"
			"dpad_west"		"xinput_button DPAD_LEFT, Left"
		}
		"settings"
		{
			"overlap"		"1"
			"deadzone"		"5000"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"settings"
		{
			"swipe_duration"		"2"
			"haptic_intensity"		"1"
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"settings"
		{
			"adaptive_centering"		"0"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_LEFT, Address Bomb"
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"bindings"
		{
			"click"		"xinput_button TRIGGER_RIGHT, Drill"
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"dpad"
	}
	"group"
	{
		"id"		"7"
		"mode"		"four_buttons"
	}
	"group"
	{
		"id"		"8"
		"mode"		"relative_mouse"
	}
	"group_source_bindings"
	{
		"0"		"button_diamond active"
		"1"		"left_trackpad active"
		"2"		"right_trackpad active"
		"3"		"joystick active"
		"6"		"joystick inactive"
		"7"		"joystick inactive"
		"8"		"joystick inactive"
		"4"		"left_trigger active"
		"5"		"right_trigger active"
	}
	"switch_bindings"
	{
		"bindings"
		{
			"button_menu"		"xinput_button SELECT, Inventory"
			"button_back_left"		"xinput_button A, Jump"
			"button_escape"		"xinput_button START, Pause"
			"right_bumper"		"xinput_button SHOULDER_RIGHT, Disrupt"
			"button_back_right"		"xinput_button B, Grapple"
			"left_bumper"		"xinput_button SHOULDER_LEFT, Lock Position"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}